STEM Learning & Experiments by Because Learning
Making STEM fun for learners through real-world data. (And helping parents and educators, too!)
Check out our latest posts below.
Recently, on a test speedway in Indiana, history was made. The Catalyst E2 Max electric bus went 1,102.2 miles on a single charge. The previous electric car record was set by a tiny, single-passenger electric vehicle traveling 28 miles per hour. You and I could actually fit in an electric bus. This means we’re one […]
We’re excited to announcing our new logo and brand, Because Learning! Since we launched our company in 2014, we’ve always been driven with the mission to get more students hands-on with STEM. We started off by providing an amazing experience to run an experiment on an orbiting satellite through our partner, Spire Global. It was […]
Remember those TI-83 calculators you had to use in high school math? It turns out they’re the perfect intro to coding in your classroom.
When my daughter was in the 2nd grade, she made a casual comment that shocked me. “I’m not good at math,” she said. “Why?” I immediately asked. “I don’t know,” she replied. “I just said that.”
School’s out – are your kids bored yet? This DIY paper airplane launcher isn’t just a fun activity. It’s a great “launching” off point for some awesome science experiments.
How a tiny, affordable piece of hardware is transforming STEM education.
Struggling to keep students interested during science? You’re not alone. Whether it’s competing with smartphones, doodling, or something out the window, it’s a challenge to get students to focus.
Teach a STEM subject (science, technology, engineering, or math)? Then you might have noticed a greater focus on coding. Many states and districts are encouraging teachers of STEM subjects, even those who have never coded before, to start teaching their students coding.
These fun and challenging built-it-yourself games cover all the bases from electrical engineering to coding to working with sensors. Read more about Ardusat’s products here.
By Ben Neiswender, Director of Learning, Ardusat Here are some tips to make Arduino-based learning experiences great – in or out of the classroom.